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NoMaD
Nawigator / Navigator
Joined: 22 Apr 2006
Posts: 37
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Posted: Sun 12:48, 14 May 2006 Post subject: Cjb's skills |
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The following is a list of all skills for the mage and the descriptive stats for each grade.
Thanks to Dahmer and everyone I constantly pestered for all the help you gave.
Note: This guide is not to tell you what skills to get but to help you decide when and where to put your skill points as you play the game.
Note2: Please pm of any mistakes/errors you see here.
lightning_mastery = is your character's lightning mastery grade
fire_mastery = is your character's fire mastery grade
skill_grade = is the skill's grade
char_level = is your character's level
char_int = is your character's intelligence
char_wis = is your character's wisdom
char_str = is your character's strength
char_hth = is your character's health
range = the range required for the skill (default's to you char's normal attack range)
weapon_range = same as range
charge time = time required to charge up the skill before use (default's to your char's normal attack charge time)
weapon_speed = same as charge time
cooldown = time required after the skill is used before it can be used again (default's to your char's normal attack cooldown time)
Charge time and cool down's values are in milliseconds.
1,000 milliseconds = 1 second
60,000 milliseconds = 1 minute
* Name: Summons
Description: Revive one player who's not able to fight. Revived character will get only 50% of EXP loss. Revived character will be brought up to you.
Required: 'Revival' at grade 1
Type: active
Min Level: 50 Grade: 1 Energy used : 0260
Min Level: 61 Grade: 2 Energy used : 0290
Min Level: 68 Grade: 3 Energy used : 0320
range: 128 + 16 * skill_grade
charge time: 3000 - 400 * skill_grade
cooldown: 5000
* Name: Purification
Description: Disable all debuffs of the selected target. Except the Revival Sequela.
Type: active
Min Level: 50 Grade: 1 Energy used : 74
range: 170
charge time: 2000
cooldown: 15000
* Name: Cure 3
Description: Recover the selected target's HP.
Type: active
Min Level: 51 Grade: 1 Recovering Point : XXXX and more Energy used : 0043
Min Level: 60 Grade: 2 Recovering Point : XXXX and more Energy used : 0047
Min Level: 66 Grade: 3 Recovering Point : XXXX and more Energy used : 0051
XXXX: 750 + 100 * skill_grade + 11/3 * char_wis
range: 190
charge time: 1500
cooldown: 600
* Name: Hypnotism
Description: Make the enemies who are in the effective area to fall in a sleep. Target can't do anything while it's under hypnosis but when it get attacked, the effectiveness of magic will be gone away.
Type: active
Min Level: 51 Grade: 1 Time : 0008 and more Energy used : 0102
Min Level: 56 Grade: 2 Time : 0012 and more Energy used : 0106
Min Level: 61 Grade: 3 Time : 0016 and more Energy used : 0110
Min Level: 67 Grade: 4 Time : 0020 and more Energy used : 0114
Min Level: 70 Grade: 5 Time : 0024 and more Energy used : 0118
range: 190 + 10 * skill_grade
charge time: 2500 - 100 * skill_grade
cooldown: 600
* Name: Soul Destruction
Description: Throw luminary to the selected target.
Type: active
Min Level: 52 Grade: 1 Magic Attack Point + XXXX Energy used : 0037
Min Level: 63 Grade: 2 Magic Attack Point + XXXX Energy used : 0045
XXXX: 3/4 * char_level + 3/2 * char_int * skill_grade
Max XXXX: 450
range: 150
charge time: 1400
cooldown: 600
* Name: Perfect Cure
Description: Recover the health of the selected target instantly. Recover 35% of Max Health.
Required: 'Restore' at grade 1
Type: active
Min Level: 52 Grade: 1 Energy used : 0220
Min Level: 62 Grade: 2 Energy used : 0250
Min Level: 69 Grade: 3 Energy used : 0280
range: 180
charge time: 0
cooldown: 90000
* Name: Increase of Target Range
Description: Increase the range of all kinds of cure magic.
Type: passive
Min Level: 53 Grade: 1 Application of Magic : [Cure, Cure 2, Cure 3, Restore]
* Name: Defense Improvement
Description: Increase the selected target's defense.
Type: active
Min Level: 53 Grade: 1 Add. Close Defense : 0035 Add. Log-range Defense : 0025 Lasting Time : 600 Energy used : 0072
Min Level: 62 Grade: 2 Add. Close Defense : 0065 Add. Log-range Defense : 0045 Lasting Time : 600 Energy used : 0103
range: 128
charge time: 2000
cooldown: 5000
* Name: Blessing of Strength
Description: Increase the strength of the selected target.
Type: active
Min Level: 54 Grade: 1 Strength + XXXX Lasting Time : 1200 Energy used : 0096
Min Level: 63 Grade: 2 Strength + XXXX Lasting Time : 1200 Energy used : 0128
XXXX: char_str + 2 + 6 * skill_grade
range: 94
charge time: 2000
cooldown: 5000
* Name: Blessing of Health
Description: Increase the health of the selected target.
Type: active
Min Level: 54 Grade: 1 HP + XXXX Lasting Time : 1200 Energy used : 0087
Min Level: 64 Grade: 2 HP + XXXX Lasting Time : 1200 Energy used : 0114
XXXX: char_hth + 3 + 8 * skill_grade
range: 94
charge time: 2000
cooldown: 5000
* Name: Blessing of Agility
Description: Increase the Agility of the selected target.
Type: active
Min Level: 55 Grade: 1 Agility + 0011 Lasting Time : 1200 Energy used : 0093
Min Level: 64 Grade: 2 Agility + 0019 Lasting Time : 1200 Energy used : 0119
range: 94
charge time: 2000
cooldown: 5000
* Name: Blessing of Intelligence
Description: Increase the Intelligence of the selected target.
Type: active
Min Level: 56 Grade: 1 Intelligence + 0008 Lasting Time : 1200 Energy used : 0100
Min Level: 65 Grade: 2 Intelligence + 0014 Lasting Time : 1200 Energy used : 0136
range: 94
charge time: 2000
cooldown: 5000
* Name: Increase of Critical Hit
Description: Increase the appearance of Critical Hit of the selected target.
Type: active
Min Level: 57 Grade: 1 Critical Hit + 0005 % Lasting Time : 900 Energy used : 0110
Min Level: 66 Grade: 2 Critical Hit + 0008 % Lasting Time : 900 Energy used : 0148
range: 94
charge time: 2000
cooldown: 5000
* Name: Group Cure 2
Description: Recover the health point of all the group members.
Required: 'Group Cure' at grade 3
Type: active
Min Level: 58 Grade: 1 Energy used : 0087
Min Level: 67 Grade: 2 Energy used : 0102
range: 128
charge time: 1300
cooldown: 600
* Name: Distance Control
Description: Increase the range of [Soul Destruction].
Type: passive
Min Level: 58 Grade: 1
* Name: Perfect Group Cure 2
Description: Recover the Health of your group members in the effective area Recover 30% of Max HP of all group members instantly
Required: 'Group Cure 2' at grade 1
Type: active
Min Level: 59 Grade: 1 Energy used : 0440
Min Level: 69 Grade: 2 Energy used : 0480
range: 128
charge time: 0
cooldown: 900000
* Name: Perfect Healing
Description: Recover 100% of HP of selected target. But, it takes a long time to reactivate.
Type: active
Min Level: 68 Grade: 1 Energy used : 596
range: 210
charge time: 0
cooldown: 1800000
Free Skills
* Name: Ice Resistance
Description: Train the Ice Resistance
Type: passive
Min Level: ?? Grade: 1 Ice Resistance 0001 Increased
* Name: Lightning Resistance
Description: Train Lightning Resistance
Type: passive
Min Level: ?? Grade: 1 Lightning Resistance 0001 Increased
* Name: Long-range Protection
Description: Perfect defense from log range attack by one time. Efficiency disappears after defense.
Type: active
Min Level: 25 Grade: 1 Energy used : 64
range: 180
charge time: 800
cooldown: 5000
* Name: Defensive incantation 1
Description: Protect one's body with power of earth. Absorption Rate + 1, Defense + 3
Type: active
Min Level: 30 Grade: 1
* Name: Defensive incantation 2
Description: Protect one's body with power of earth. Absorption Rate + 1, Defense + 5
Type: active
Min Level: 35 Grade: 1
* Name: Defensive incantation 3
Description: Protect one's body with power of earth. Absorption Rate + 2, Defense + 7
Type: active
Min Level: 40 Grade: 1
* Name: Defensive incantation 4
Description: Protect one's body with power of earth. Absorption Rate + 2, Defense + 10
Type: active
Min Level: 45 Grade: 1
* Name: Defensive incantation 5
Description: Protect one's body with power of earth. Absorption Rate + 2, Defense + 15
Type: active
Min Level: 50 Grade: 1
* Name: Amnesia
Description: Make the anger point of selected target to zero.
Type: active
Min Level: 59 Grade: 1 Energy used : 50
range: 190
charge time: 1500
cooldown: 5000
* Name: Life Extension
Description: Add more Health Points to your original HP forever.
Type: passive
Min Level: 50 Grade: 1 Hp Revision: 0024 %
Min Level: 55 Grade: 2 Hp Revision: 0034 %
Min Level: 60 Grade: 3 Hp Revision: 0044 %
Min Level: 65 Grade: 4 Hp Revision: 0054 %
Min Level: 70 Grade: 5 Hp Revision: 0064 %
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Last edited by NoMaD on Sun 12:55, 14 May 2006; edited 1 time in total
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lozzy
Księżniczka / Princess
Joined: 27 Feb 2006
Posts: 98
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Warns: 0/5 Location: Netherlands
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Posted: Sun 12:50, 14 May 2006 Post subject: |
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Ty nomad:))
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Wormsek
Kapitan / Captain
Joined: 26 Feb 2006
Posts: 494
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Helped: 1 time Warns: 0/5 Location: I have no idea, but this mutant worms like to drink...:D
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Posted: Mon 20:01, 15 May 2006 Post subject: |
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Another good work . But I think that you paste it from some other site
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Ubaviel
Zbieracz pożywienia / Food collector
Joined: 26 Feb 2006
Posts: 148
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Helped: 1 time Warns: 1/5 Location: Still Search My Graceland ^^
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Posted: Tue 2:52, 16 May 2006 Post subject: |
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w00t great job m8
im sure lozzy like this much
thank u
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