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NoMaD
Nawigator / Navigator



Joined: 22 Apr 2006
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PostPosted: Sun 12:48, 14 May 2006    Post subject: Cjb's skills

The following is a list of all skills for the mage and the descriptive stats for each grade.
Thanks to Dahmer and everyone I constantly pestered for all the help you gave.

Note: This guide is not to tell you what skills to get but to help you decide when and where to put your skill points as you play the game.
Note2: Please pm of any mistakes/errors you see here.

lightning_mastery = is your character's lightning mastery grade
fire_mastery = is your character's fire mastery grade
skill_grade = is the skill's grade
char_level = is your character's level
char_int = is your character's intelligence
char_wis = is your character's wisdom
char_str = is your character's strength
char_hth = is your character's health

range = the range required for the skill (default's to you char's normal attack range)
weapon_range = same as range
charge time = time required to charge up the skill before use (default's to your char's normal attack charge time)
weapon_speed = same as charge time
cooldown = time required after the skill is used before it can be used again (default's to your char's normal attack cooldown time)

Charge time and cool down's values are in milliseconds.
1,000 milliseconds = 1 second
60,000 milliseconds = 1 minute


* Name: Summons

Description: Revive one player who's not able to fight. Revived character will get only 50% of EXP loss. Revived character will be brought up to you.
Required: 'Revival' at grade 1
Type: active

Min Level: 50 Grade: 1 Energy used : 0260
Min Level: 61 Grade: 2 Energy used : 0290
Min Level: 68 Grade: 3 Energy used : 0320

range: 128 + 16 * skill_grade
charge time: 3000 - 400 * skill_grade
cooldown: 5000

* Name: Purification

Description: Disable all debuffs of the selected target. Except the Revival Sequela.
Type: active

Min Level: 50 Grade: 1 Energy used : 74

range: 170
charge time: 2000
cooldown: 15000

* Name: Cure 3

Description: Recover the selected target's HP.
Type: active

Min Level: 51 Grade: 1 Recovering Point : XXXX and more Energy used : 0043
Min Level: 60 Grade: 2 Recovering Point : XXXX and more Energy used : 0047
Min Level: 66 Grade: 3 Recovering Point : XXXX and more Energy used : 0051

XXXX: 750 + 100 * skill_grade + 11/3 * char_wis

range: 190
charge time: 1500
cooldown: 600

* Name: Hypnotism

Description: Make the enemies who are in the effective area to fall in a sleep. Target can't do anything while it's under hypnosis but when it get attacked, the effectiveness of magic will be gone away.
Type: active

Min Level: 51 Grade: 1 Time : 0008 and more Energy used : 0102
Min Level: 56 Grade: 2 Time : 0012 and more Energy used : 0106
Min Level: 61 Grade: 3 Time : 0016 and more Energy used : 0110
Min Level: 67 Grade: 4 Time : 0020 and more Energy used : 0114
Min Level: 70 Grade: 5 Time : 0024 and more Energy used : 0118

range: 190 + 10 * skill_grade
charge time: 2500 - 100 * skill_grade
cooldown: 600

* Name: Soul Destruction

Description: Throw luminary to the selected target.
Type: active

Min Level: 52 Grade: 1 Magic Attack Point + XXXX Energy used : 0037
Min Level: 63 Grade: 2 Magic Attack Point + XXXX Energy used : 0045

XXXX: 3/4 * char_level + 3/2 * char_int * skill_grade
Max XXXX: 450

range: 150
charge time: 1400
cooldown: 600

* Name: Perfect Cure

Description: Recover the health of the selected target instantly. Recover 35% of Max Health.
Required: 'Restore' at grade 1
Type: active

Min Level: 52 Grade: 1 Energy used : 0220
Min Level: 62 Grade: 2 Energy used : 0250
Min Level: 69 Grade: 3 Energy used : 0280

range: 180
charge time: 0
cooldown: 90000

* Name: Increase of Target Range

Description: Increase the range of all kinds of cure magic.
Type: passive

Min Level: 53 Grade: 1 Application of Magic : [Cure, Cure 2, Cure 3, Restore]

* Name: Defense Improvement

Description: Increase the selected target's defense.
Type: active

Min Level: 53 Grade: 1 Add. Close Defense : 0035 Add. Log-range Defense : 0025 Lasting Time : 600 Energy used : 0072
Min Level: 62 Grade: 2 Add. Close Defense : 0065 Add. Log-range Defense : 0045 Lasting Time : 600 Energy used : 0103

range: 128
charge time: 2000
cooldown: 5000

* Name: Blessing of Strength

Description: Increase the strength of the selected target.
Type: active

Min Level: 54 Grade: 1 Strength + XXXX Lasting Time : 1200 Energy used : 0096
Min Level: 63 Grade: 2 Strength + XXXX Lasting Time : 1200 Energy used : 0128

XXXX: char_str + 2 + 6 * skill_grade

range: 94
charge time: 2000
cooldown: 5000

* Name: Blessing of Health

Description: Increase the health of the selected target.
Type: active

Min Level: 54 Grade: 1 HP + XXXX Lasting Time : 1200 Energy used : 0087
Min Level: 64 Grade: 2 HP + XXXX Lasting Time : 1200 Energy used : 0114

XXXX: char_hth + 3 + 8 * skill_grade

range: 94
charge time: 2000
cooldown: 5000

* Name: Blessing of Agility

Description: Increase the Agility of the selected target.
Type: active

Min Level: 55 Grade: 1 Agility + 0011 Lasting Time : 1200 Energy used : 0093
Min Level: 64 Grade: 2 Agility + 0019 Lasting Time : 1200 Energy used : 0119

range: 94
charge time: 2000
cooldown: 5000

* Name: Blessing of Intelligence

Description: Increase the Intelligence of the selected target.
Type: active

Min Level: 56 Grade: 1 Intelligence + 0008 Lasting Time : 1200 Energy used : 0100
Min Level: 65 Grade: 2 Intelligence + 0014 Lasting Time : 1200 Energy used : 0136

range: 94
charge time: 2000
cooldown: 5000

* Name: Increase of Critical Hit

Description: Increase the appearance of Critical Hit of the selected target.
Type: active

Min Level: 57 Grade: 1 Critical Hit + 0005 % Lasting Time : 900 Energy used : 0110
Min Level: 66 Grade: 2 Critical Hit + 0008 % Lasting Time : 900 Energy used : 0148

range: 94
charge time: 2000
cooldown: 5000

* Name: Group Cure 2

Description: Recover the health point of all the group members.
Required: 'Group Cure' at grade 3
Type: active

Min Level: 58 Grade: 1 Energy used : 0087
Min Level: 67 Grade: 2 Energy used : 0102

range: 128
charge time: 1300
cooldown: 600

* Name: Distance Control

Description: Increase the range of [Soul Destruction].
Type: passive

Min Level: 58 Grade: 1

* Name: Perfect Group Cure 2

Description: Recover the Health of your group members in the effective area Recover 30% of Max HP of all group members instantly
Required: 'Group Cure 2' at grade 1
Type: active

Min Level: 59 Grade: 1 Energy used : 0440
Min Level: 69 Grade: 2 Energy used : 0480

range: 128
charge time: 0
cooldown: 900000

* Name: Perfect Healing

Description: Recover 100% of HP of selected target. But, it takes a long time to reactivate.
Type: active

Min Level: 68 Grade: 1 Energy used : 596

range: 210
charge time: 0
cooldown: 1800000




Free Skills

* Name: Ice Resistance

Description: Train the Ice Resistance
Type: passive

Min Level: ?? Grade: 1 Ice Resistance 0001 Increased

* Name: Lightning Resistance

Description: Train Lightning Resistance
Type: passive

Min Level: ?? Grade: 1 Lightning Resistance 0001 Increased

* Name: Long-range Protection

Description: Perfect defense from log range attack by one time. Efficiency disappears after defense.
Type: active

Min Level: 25 Grade: 1 Energy used : 64

range: 180
charge time: 800
cooldown: 5000

* Name: Defensive incantation 1

Description: Protect one's body with power of earth. Absorption Rate + 1, Defense + 3
Type: active

Min Level: 30 Grade: 1

* Name: Defensive incantation 2

Description: Protect one's body with power of earth. Absorption Rate + 1, Defense + 5
Type: active

Min Level: 35 Grade: 1

* Name: Defensive incantation 3
Description: Protect one's body with power of earth. Absorption Rate + 2, Defense + 7
Type: active

Min Level: 40 Grade: 1

* Name: Defensive incantation 4

Description: Protect one's body with power of earth. Absorption Rate + 2, Defense + 10
Type: active

Min Level: 45 Grade: 1

* Name: Defensive incantation 5

Description: Protect one's body with power of earth. Absorption Rate + 2, Defense + 15
Type: active

Min Level: 50 Grade: 1

* Name: Amnesia

Description: Make the anger point of selected target to zero.
Type: active

Min Level: 59 Grade: 1 Energy used : 50

range: 190
charge time: 1500
cooldown: 5000

* Name: Life Extension

Description: Add more Health Points to your original HP forever.
Type: passive

Min Level: 50 Grade: 1 Hp Revision: 0024 %
Min Level: 55 Grade: 2 Hp Revision: 0034 %
Min Level: 60 Grade: 3 Hp Revision: 0044 %
Min Level: 65 Grade: 4 Hp Revision: 0054 %
Min Level: 70 Grade: 5 Hp Revision: 0064 %


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Last edited by NoMaD on Sun 12:55, 14 May 2006; edited 1 time in total
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lozzy
Księżniczka / Princess



Joined: 27 Feb 2006
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Location: Netherlands

PostPosted: Sun 12:50, 14 May 2006    Post subject:

Ty nomad:))

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Wormsek
Kapitan / Captain



Joined: 26 Feb 2006
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Location: I have no idea, but this mutant worms like to drink...:D

PostPosted: Mon 20:01, 15 May 2006    Post subject:

Another good work Smile. But I think that you paste it from some other site Razz

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Ubaviel
Zbieracz pożywienia / Food collector



Joined: 26 Feb 2006
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Location: Still Search My Graceland ^^

PostPosted: Tue 2:52, 16 May 2006    Post subject:

w00t great job m8 Smile

im sure lozzy like this much Smile

thank u Smile


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